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GameSWF (pronounced "game swiff") is an open source public domain library for parsing and rendering SWF movies, using 3D hardware APIs for rendering. It is designed to be used as a UI library for computer and console games.
It is written in C++, and compiles under Windows, Mac OS X and Linux, using GCC and MSVC. It includes code for rendering with OpenGL. The rendering module is factored out so that the code can ported to other APIs.
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