Goo (programming language)
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|Paradigm||multi-paradigm: functional, object-oriented|
|Designed by||Jonathan Bachrach|
|Typing discipline||strong, dynamic|
|Influenced by||Scheme, Dylan|
|License||GNU General Public License|
GOO is a lexically scoped, dynamic, type-based, object-oriented programming language. It is designed to be simple, productive, powerful, extensible, dynamic, efficient and real-time. It heavily leverages features from many earlier languages. In particular, it attempts to be a simpler, more dynamic, lisp-syntaxed Dylan and an object-oriented Scheme. GOO's main goal is to offer the best of both scripting and delivery languages while at the same time incorporating an extreme back-to-basics philosophy.