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In computer programming, a traits class is a class template template used to associate information or behaviour to a compile-time entity, typically a data type or a constant, without modifying the existing entity. In the C++ programming language, this is normally achieved by defining a primary class template, and creating explicit or partial specializations for the relevant types.
- Generic Programming Techniques from Boost
- iterator_traits<Iterator> from SGI
- Traits: a new and useful template technique, Nathan C. Myers, C++ Report, June 1995 issue
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