User interface markup language
From Seo Wiki - Search Engine Optimization and Programming Languages
The concept of the user interface markup languages is primarily based upon the desire to prevent the "re-invention of the wheel" in the design, development and function of a user interface; such re-invention comes in the form of coding a script for the entire user interface. The typical user interface markup language solidifies often re-used program or script code in the form of markup, making it easier to focus upon design of a user interface in an understandable dialect as opposed to focus on function.
User interface markup languages
Scalable Vector Graphics is a markup language for graphics proposed by the W3C that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability. When these features are used in combination, rich user interfaces are possible.
Some people are critical of this design, as many standards (such as those already listed) exist for doing these things. However, it is expected to be developed with a visual tool where developers do not even need to understand the underlying markups.
I3ML is a proprietary thin client Application Delivery mechanism developed by CoKinetic Systems Corp, with client support provided by a browser plugin that will render windows-like applications over an HTTP infrastructure with minimal bandwidth needs.
Hierarchical Model View Controller User Interface Language (HMVCUL) is an XML markup user interface language which supports the creation and chaining of atomic MVC triad components used in constructing HMVC GUI applications. The associated runtime provides methods which enable configuration of properties, data binding and events of each of the MVC triad elements (widget, controller, model). The runtime accomplishes this by mapping XML elements defined in an HMVCUL file to objects inside the framework, attributes to properties or to events. Chaining is accomplished by following the tree structure described inside the HMVCUL file.
WasabiXML is an XML markup language that is used to define the graphical interface in Wasabi powered applications. It is most commonly used with Winamp for making Winamp skins. WasabiXML had been developed by Nullsoft for Winamp, but it is also usable with other applications with the Wasabi SDK.
The root element in WasabiXML is
<WasabiXML> (for Winamp skins, it is also
<skininfo> element shows the information for a skin. The graphical interface is held by the
<container> element and the basic viewable GUI element is
<layout>. Following is an example for a simple GUI with a button element:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <WinampAbstractionLayer version="1.2"> <skininfo> <version>1</version> <name>mySkin</name> <comment>Ooo Lala</comment> <author>Some Person</author> <email>email@example.com</email> <homepage>http://www.example.org</homepage> </skininfo> <include file="xml/color-sys.xml"/> <!-- Include a file --> <container id="normal"> <layout id="normal" desktopalpha="true"> <button x="0" y="0" id="button.normal" image="mybutton.image" hoverimage="mybutton.himage" downimage="mybutton.dimage" /> </layout> </container> </WinampAbstractionLayer>
WasabiXML supports many GUI elements including:
<groupdef>used in conjunction with
<groupdef> allows the developer to define a group of GUI objects which can be re-used anywhere in the skin. Wasabi also supports XUI's which are nothing but
<groups> powered by a MAKI script allowing developers to create GUI components (widgets) of their own adding to modularity.
WasabiXML has an XML namespace 'Wasabi::' which defines common GUI's without having the need to declare their image paths.
Other markup languages incorporated into existing frameworks are:
Please add information object Apple's Interface Builder .xib format
Some of these are compiled into binary forms.
- User Interface Modeling
- Layout engine
- Widget toolkit
- List of user interface markup languages
- Comparison of user interface markup languages
- Interface description language