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|File:ZSNES Interface Windows.png|
The GUI of ZSNES
|Original author(s)||zsKnight, _Demo_, pagefault, and Nach|
|Stable release||1.51 / January 24, 2007|
|Written in||x86 assembly, C, C++, PSR.|
|Operating system||Linux, MS-DOS, Windows|
|License||GNU General Public License Version 2|
Development of ZSNES began on July 3, 1997, and the first version was released on October 14, 1997, for MS-DOS. Since then, official ports have been made for Windows and Linux. The emulator became Open Source under the GPL license on April 2, 2001. In March of 2006, the source repository was moved from SourceForge.net to BountySource.
Although the last release was in 2007, and despite the departure of its original developers zsKnight and _Demo_, ZSNES remains under active development. It is notable in that it was among the first to emulate most SNES enhancement chips at some level.
The emulator is written mainly in in low-level assembly language for x86 processors, in order to run more smoothly on slower processors. However, as a result it cannot be ported to devices that do not run on Intel-compatible processors, as such a port would require the majority of the codebase be entirely re-written from scratch. Thus, for example, there is no possibility of ZSNES ever running as homebrew software on the Xbox 360 or Nintendo Wii, which utilize the PowerPC processor. Fellow emulator project Snes9X is written in the higher language C++ and has been ported to a variety of devices including the Nintendo Wii, DS, Xbox, Sony PlayStation 2, PSP and Sega Dreamcast.
- ↑ ZSNES board :: View topic - CVS->Subversion switch DONE !
- ↑ ZSNES is not dead, it is still under active development - Official ZSNES forums, October 9 2009
- ↑ No Port requests - Official ZSNES forums, Nove 03 2007
- ↑ SourceForge.net: Project Statistics for ZSNES
- ↑ "Retro Coverdisc". Retro Gamer (15): 108. 2005.
- ZSNES Website
- ZSNES Documentation
- ZSNES Development Site
- ZSNES SVN commit log
- ZSNES Bug Trackerde:SNES-Emulator