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Slash'EM (Super Lotsa Added Stuff Hack - Extended Magic) is a variant of the roguelike game NetHack that offers extra features, monsters, and items. Several of its novel features, such as the Monk class, "conducts" (voluntary challenges), and the Sokoban levels, have been reincorporated into NetHack.
The main dungeon in Slash'EM is much larger than in NetHack, introducing special levels such as the Sunless Sea, where a magic lamp lies, and the Guild of Disgruntled Adventurers, populated by "player monsters" (archaeologists, barbarians, and the like).
Compared to NetHack, Gehennom comprises fewer levels, though it contains a special level for each demon lord and prince, including those who only appear when summoned in NetHack. These alterations serve to reduce player tedium that results from trekking through repetitive maze levels.
Slash'EM began devlopement in 1997 by Warren Cheung, based on the NetHack variant, Slash.
Compatible graphical interfaces
Enhanced graphical options also exist, such as the isometric perspective of Vulture's Claw, or the three-dimensional rendering that noegnud offers. Vulture's Claw is a fork of the now defunct Falcon's Eye project. Vulture's Claw adds additional graphics, sounds, bugfixes and performance enhancements and is under active development in an open collaborative environment.