Online Gamers Anonymous

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On-Line Gamers Anonymous (OLGA) is a twelve-step program for recovery from video game addiction established as a non-profit organization in the United States.[1] OLGA was founded by Elizabeth (Liz) Woolley in 2002 after her son, Shawn Woolley, committed suicide while logged in to EverQuest.[2][3] It provides a variety of message boards, several on-line meetings and other tools for people (gamers as well as friends and family) to use for their own healing and to support each other.[4][5][6] Although OLGA is "a strictly volunteer organization", it is nonetheless quite active since it "fields 500 Internet and phone inquiries each day".[7]

Currently, On-Line Gamers Anonymous has an active face-to-face 12-step meeting in London, Ontario, Canada. It was founded in November, 2008.[8] There is also a chapter in Washington, DC.[9] It was started in October, 2009.[10]

See also

References

  1. [{{Expansion depth limit exceeded|{{{Expansion depth limit exceeded}}} |{{Expansion depth limit exceeded|{{Expansion depth limit exceeded| http://www.pubmedcentral.nih.gov/articlerender.fcgi?tool=pmcentrez&artid={{{Expansion depth limit exceeded}}} }} }} }} "CyberSightings"]. CyberPsychology & Behavior 6 (1): 107–113. 2003. doi:10.1089/109493103321168018. 
  2. Spain, Judith W.; Vega, Gina (Spring 2005). [{{Expansion depth limit exceeded|{{{Expansion depth limit exceeded}}} |{{Expansion depth limit exceeded|{{Expansion depth limit exceeded| http://www.pubmedcentral.nih.gov/articlerender.fcgi?tool=pmcentrez&artid={{{Expansion depth limit exceeded}}} }} }} }} "Everquest: Entertainment or Addiction?"]. The CASE Journal 1 (2): 60–66. 
  3. Spain, Judith W.; Vega, Gina (May 2005). [{{Expansion depth limit exceeded|{{{Expansion depth limit exceeded}}} |{{Expansion depth limit exceeded|{{Expansion depth limit exceeded| http://www.pubmedcentral.nih.gov/articlerender.fcgi?tool=pmcentrez&artid={{{Expansion depth limit exceeded}}} }} }} }} "Sony Online Entertainment: EverQuestor EverCrack?"]. Journal of Business Ethics 58 (1): 3–6. doi:10.1007/s10551-005-1376-9. 
  4. [{{Expansion depth limit exceeded||}} "OLGA Community Message Boards"]. {{Expansion depth limit exceeded||}}. 
  5. [{{Expansion depth limit exceeded||}} "OLGA / OLG-Anon Calendar of Events & Meetings"]. {{Expansion depth limit exceeded||}}. 
  6. [{{Expansion depth limit exceeded||}} "OLG-Anon (Family/Friends) Message Boards"]. {{Expansion depth limit exceeded||}}. 
  7. Campbell, Colin and Gatehouse, Jonathon. "What Happened to Brandon?", p.52, Maclean's, 2008-11-10.
  8. The London Free Press – Pedro, Kelly. (2008, November 8). Gamers, at any cost.
  9. [{{Expansion depth limit exceeded||}} "recovery for online gaming addiction, OnLine Gamers Anonymous - DC Chapter Home"]. {{Expansion depth limit exceeded||}}. 
  10. [{{Expansion depth limit exceeded||}} "Washington, DC chapter"]. {{Expansion depth limit exceeded||}}. 

External links

pl:Anonimowi Uzależnieni od Gier Komputerowych

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