Residual (open source project)
| File:Residual icon big.png | |
|---|---|
| File:Residual 0.0.6svn.png Residual 0.0.6's graphical user interface with the ScummVM based "modern" skin | |
| Developer(s) | Residual Team |
| Preview release | 0.0.6.0 SVN |
| Operating system | Cross-platform |
| Type | Game engine |
| License | GNU General Public License |
| Website | http://residual.sourceforge.net |
Residual is a game engine recreation of GrimE, the 3D adventure game engine, released under the GNU General Public License.
Residual is a reimplementation of the part of the software used to interpret the scripting languages by conducting reverse engineering on the original game.
It is considered a sister project to ScummVM, the 2D adventure game interpreter. Residual's aim is to reimplement the residual (remaining) adventure games. The original LUA-based engine was called GrimE (as opposed to SCUMM), so Residual's title is also a word pun as grime is a type of residue.
Ports
Residual is currently able to run on multiple platforms including Windows, Linux, Mac OS X and Amiga OS.[1]
Games supported by Residual
The following games have support built into the current release of Residual.[2]
Currently supported
- Grim Fandango
- Grim Fandango demo
Planned for future releases
- Escape from Monkey Island
- Escape from Monkey Island demo
See also
References
- ↑ "Residual :: F.A.Q.". residual.sourceforge.net
- ↑ Not all games are completable or even playable. Some of them are still very much works-in-progress. For a complete, up-to-date list, see the official Residual compatibility chart.
External links
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